Dungen
Background
Random Dungeon Generation (DunGen) stems from the thought that every dungeon should be different. If you’re making an admin generate every dungeon, you’re severely limited by the time of the admins. If you have 3 admins, all of whome work full time on the world that’s about 120 hours per week. If a dungeon takes 3 hours to setup, test, and release, you can get 40 done per week. Pretty good! Oh, wait, admins can’t spend all day making dungeons, they have to, you know, write new features, add new races, they can’t be bothered with little things such as quests.